Ios App Display Name Localization

Localization is the process of translating and adapting your app into multiple languages and regions.
Ios app display name localization. Apparently it shows a single localization. Let buttontitle nslocalizedstring bear comment. Some people think localization is just doing translation that s correct.
Look for the localizations section in the info tab. By default a base language will be provided i e. In order to support localization the first step is select the xcode project project under info tab localization.
Instead i d like you to open viewcontroller swift and give it this code. In xcode click on book store in the project navigator and select the info tab of the project. The name of the animal print buttontitle nslocalizedstring is a central function in localization and causes xcode to look up the meaning of bear in the current localization.
Localizing the storyboard now let s start to localize the project. I know that you can achieve that creating infoplist string in xcode localizing the file and adding the cfbundledisplayname key with the value needed but i was wondering if there s a way of doing that automagically with some configuration from unity and avoid the error prone. You can localize the app name now by adding the localized name to each file like this for the french localized file.
Click on localize under localization. Share improve this answer follow. Xcode has build in support for localizations.
Select the localizable strings file you created and navigate to the file inspector. Localize your app to ensure a great experience for users who speak a variety of languages and who download from different app store territories.